£Ã¡Ü¡Ü¤Ç¤ÏƱ̾¤Ç°ú¿ô¤äÌá¤êÃͤ¬°ã¤¦´Ø¿ô¡Ê¥á¥ó¥Ð´Ø¿ô¡Ë¤òÄêµÁ¤Ç¤­¤ë¤³¤Î¤³¤È¤ò´Ø¿ô¤Î¥ª¡¼¥Ð¡¼¥í¡¼¥É¤È¤¤¤¦
C++¹ÖºÂ3²ó¤Ç¤¹
º£²ó¤Ï¥ª¡¼¥Ð¥í¡¼¥É¤Ë¤Ä¤¤¤Æ¤Ç¤¹¡£

º£²ó¤Î¥½¡¼¥¹¥³¡¼¥É
&ref(overload.zip);

£Ã¡Ü¡Ü¤Ç¤ÏƱ̾¤Ç°ú¿ô¤äÌá¤êÃͤ¬°ã¤¦´Ø¿ô¡Ê¥á¥ó¥Ð´Ø¿ô¡Ë¤òÄêµÁ¤Ç¤­¤Þ¤¹
¤³¤Î¤³¤È¤ò´Ø¿ô¤Î¥ª¡¼¥Ð¡¼¥í¡¼¥É¤È¸Æ¤Ó¤Þ¤¹

Ʊ¤¸µ¡Ç½¤À¤±¤É¡¢°ú¿ô¤äÌá¤êÃͤòÊѤ¨¤¿¤¤¾ì¹ç¤ËƱ̾´Ø¿ô¤òÊ£¿ôÄêµÁ¤Ç¤­¤Þ¤¹
¤³¤ì¤Ë¤è¤ê¡¢´Ø¿ô̾¤Ë°ì°Õ¤Î°ÕÌ£¤ò»ý¤¿¤»¤ë¤³¤È¤¬¤Ç¤­¤ëÊ£¿ôÄêµÁ¤·¤Æ¤ª¤±¤Ð¡¢
»È¤¦¤È¤­¤ËŬÀڤʤâ¤Î¤òÁªÂò¤Ç¤­¤ë¤¿¤á¡¢»È¤¤¤ä¤¹¤¯¤Ê¤ê¤Þ¤¹

Îã¤òµó¤²¤Þ¤¹

 // intƱ»Î¤Î­¤·»»
 int Add(int a,int b){
	return a+b;
 }
 // floatƱ»Î¤Î­¤·»»
 float Add(float a,float b){
	return a+b;
 }
 
 // ¥¯¥é¥¹¤Î¥á¥ó¥Ð´Ø¿ô¤Î¥ª¡¼¥Ð¥í¡¼¥ÉÎã
 class Player
 {
  public:
  // ¥ì¥Ù¥ë¥¢¥Ã¥×¤ÇHP¤Î¤ßÁý²Ã
  void LevelUp(int HP);
  // ¥ì¥Ù¥ë¥¢¥Ã¥×¤ÇHP,MPÁý²Ã
  void LevelUp(int HP,int MP);
 };


Ãí°Õ¤È¤·¤Æ¤Ï
­¡°ú¿ô¤¬Æ±¤¸¤ÇÌá¤êÃͤΤߤ¬°ã¤¦Æ±Ì¾´Ø¿ô¤ÏÄêµÁ¤Ç¤­¤Ê¤¤
­¢¥Ç¥Õ¥©¥ë¥È°ú¿ôÂåÆþ¤Ç°ú¿ô¤¬¤«¤Ö¤ë¾ì¹ç¤âÄêµÁ¤Ç¤­¤Ê¤¤

¶ñÂÎŪ¤ËNG¤ÊÎã¤òµó¤²¤Þ¤¹
 float Add(float a,float b){return a+b;}
¤È¤¤¤¦´Ø¿ô¤¬¤¹¤Ç¤ËÄêµÁ¤µ¤ì¤Æ¤¤¤¿¤È¤·¤Æ
 ­¡double Add(float a, float b){ return a + b; } 
 ­¢float Add(float a,float b,float c = 10){ return a + b + c; }
¤Ï°ú¿ô¡¦Ìá¤êÃͤ¬½ÅÊ£¤·¤Æ¤·¤Þ¤¦¤Î¤Ç¥ª¡¼¥Ð¡¼¥í¡¼¥É¤Ç¤­¤Þ¤»¤ó

º£²ó¤ÎÁ´¥½¡¼¥¹¥³¡¼¥É¤Ç¤¹

 // main.cpp 
 #include <iostream>
 
 // intƱ»Î¤Î­¤·»»
 int Add(int a,int b){
	return a+b;
 }
 // floatƱ»Î¤Î­¤·»»
 float Add(float a,float b){
	return a+b;
 }
 
 // Ìá¤êÃͤη¿¤À¤±°ã¤Ã¤Æ¡¢°ú¿ô¤¬Æ±¤¸Æ±Ì¾´Ø¿ô¤¬¤¢¤ë¾ì¹ç¤Ï¥ª¡¼¥Ð¡¼¥í¡¼¥É¤Ç¤­¤Ê¤¤
 //double Add(float a, float b){ return a + b; }  
 // ¥Ç¥Õ¥©¥ë¥È°ú¿ô¤ò¾Êά¤·¤¿¾ì¹ç¤Ë¡¢°ú¿ô¤¬Æ±¤¸Æ±Ì¾´Ø¿ô¤¬¤¢¤ë¾ì¹ç¤Ï¥ª¡¼¥Ð¡¼¥í¡¼¥É¤Ç¤­¤Ê¤¤
 //float Add(float a,float b,float c = 10){ return a + b + c; }
 
 class Player
 {
 public:
	int m_HP;
	int m_MP;
 
	// ¥ì¥Ù¥ë¥¢¥Ã¥×¡ªHP¤Î¤ßÁý²Ã
	void LevelUp(int HP);
	// ¥ì¥Ù¥ë¥¢¥Ã¥×¡ªHP¡¢MPξÊýÁý²Ã
	void LevelUp(int HP,int MP);
 };
 
 // ¥ì¥Ù¥ë¥¢¥Ã¥×¡ªHP¤Î¤ßÁý²Ã
 void Player::LevelUp(int HP)
 {
	m_HP += HP;
 }
 
 // ¥ì¥Ù¥ë¥¢¥Ã¥×¡ªHP¡¢MPξÊýÁý²Ã
 void Player::LevelUp(int HP,int MP)
 {
	m_HP += HP;
	m_MP += MP;
 }
 
 int main()
 {
	int a = 3,b = 4;
	float c = 3.2f,d = 4.3f;
	printf("a = %d b = %d a + b = %d\n",a,b,Add(a,b));
	printf("c = %.2f d = %.2f c + d = %.2f\n",c,d,Add(c,d));
 
	printf("\n");
 
	Player player;
	player.m_HP = 100;
	player.m_MP = 0;
 
	printf("HP = %d MP = %d \n",player.m_HP,player.m_MP);
	// HP¤Î¤ßÁý²Ã
	player.LevelUp(100);
	printf("HP = %d MP = %d \n",player.m_HP,player.m_MP);
	// HP¡¢MPÁý²Ã
	player.LevelUp(50,10);
	printf("HP = %d MP = %d \n",player.m_HP,player.m_MP);
 
	return 0;
 }


#vote(ok¡¢¼¡¹Ô¤³¡¢¼¡[0],¡Ê¡¨¡°¦Ø¡°¡Ë¡©[0])


¥È¥Ã¥×   ¿·µ¬ °ìÍ÷ ñ¸ì¸¡º÷ ºÇ½ª¹¹¿·   ¥Ø¥ë¥×   ºÇ½ª¹¹¿·¤ÎRSS