C++¹ÖºÂ3²ó¤Ç¤¹
º£²ó¤Ï¥ª¡¼¥Ð¥í¡¼¥É¤Ë¤Ä¤¤¤Æ¤Ç¤¹¡£

º£²ó¤Î¥½¡¼¥¹¥³¡¼¥É
fileoverload.zip

£Ã¡Ü¡Ü¤Ç¤Ï Ʊ̾¤Ç°ú¿ô¤äÌá¤êÃͤ¬°ã¤¦ ´Ø¿ô¡Ê¥á¥ó¥Ð´Ø¿ô¡Ë¤òÄêµÁ¤Ç¤­¤Þ¤¹
¤³¤Î¤³¤È¤ò´Ø¿ô¤Î¥ª¡¼¥Ð¡¼¥í¡¼¥É¤È¸Æ¤Ó¤Þ¤¹

Ʊ¤¸µ¡Ç½¤À¤±¤É¡¢°ú¿ô¤äÌá¤êÃͤòÊѤ¨¤¿¤¤ ¾ì¹ç¤ËƱ̾´Ø¿ô¤òÊ£¿ôÄêµÁ¤Ç¤­¤Þ¤¹
¤³¤ì¤Ë¤è¤ê¡¢´Ø¿ô̾¤Ë°ì°Õ¤Î°ÕÌ£¤ò »ý¤¿¤»¤ë¤³¤È¤¬¤Ç¤­¤ë Ê£¿ôÄêµÁ¤·¤Æ¤ª¤±¤Ð¡¢
»È¤¦¤È¤­¤ËŬÀڤʤâ¤Î¤òÁªÂò¤Ç¤­¤ë¤¿¤á¡¢»È¤¤¤ä¤¹¤¯¤Ê¤ê¤Þ¤¹

Îã¤òµó¤²¤Þ¤¹

// intƱ»Î¤Î­¤·»»
int Add(int a,int b){
	return a+b;
}
// floatƱ»Î¤Î­¤·»»
float Add(float a,float b){
	return a+b;
}

// ¥¯¥é¥¹¤Î¥á¥ó¥Ð´Ø¿ô¤Î¥ª¡¼¥Ð¥í¡¼¥ÉÎã
class Player
{
 public:
 // ¥ì¥Ù¥ë¥¢¥Ã¥×¤ÇHP¤Î¤ßÁý²Ã
 void LevelUp(int HP);
 // ¥ì¥Ù¥ë¥¢¥Ã¥×¤ÇHP,MPÁý²Ã
 void LevelUp(int HP,int MP);
};

Ãí°Õ¤È¤·¤Æ¤Ï
­¡°ú¿ô¤¬Æ±¤¸¤ÇÌá¤êÃͤΤߤ¬°ã¤¦Æ±Ì¾´Ø¿ô¤ÏÄêµÁ¤Ç¤­¤Ê¤¤
­¢¥Ç¥Õ¥©¥ë¥È°ú¿ôÂåÆþ¤Ç°ú¿ô¤¬¤«¤Ö¤ë¾ì¹ç¤âÄêµÁ¤Ç¤­¤Ê¤¤

¶ñÂÎŪ¤ËNG¤ÊÎã¤òµó¤²¤Þ¤¹

float Add(float a,float b){return a+b;}

¤È¤¤¤¦´Ø¿ô¤¬¤¹¤Ç¤ËÄêµÁ¤µ¤ì¤Æ¤¤¤¿¤È¤·¤Æ

­¡double Add(float a, float b){ return a + b; } 
­¢float Add(float a,float b,float c = 10){ return a + b + c; }

¤Ï°ú¿ô¡¦Ìá¤êÃͤ¬½ÅÊ£¤·¤Æ¤·¤Þ¤¦¤Î¤Ç¥ª¡¼¥Ð¡¼¥í¡¼¥É¤Ç¤­¤Þ¤»¤ó

º£²ó¤ÎÁ´¥½¡¼¥¹¥³¡¼¥É¤Ç¤¹

// main.cpp 
#include <iostream>

// intƱ»Î¤Î­¤·»»
int Add(int a,int b){
	return a+b;
}
// floatƱ»Î¤Î­¤·»»
float Add(float a,float b){
	return a+b;
}

// Ìá¤êÃͤη¿¤À¤±°ã¤Ã¤Æ¡¢°ú¿ô¤¬Æ±¤¸Æ±Ì¾´Ø¿ô¤¬¤¢¤ë¾ì¹ç¤Ï¥ª¡¼¥Ð¡¼¥í¡¼¥É¤Ç¤­¤Ê¤¤
//double Add(float a, float b){ return a + b; }  
// ¥Ç¥Õ¥©¥ë¥È°ú¿ô¤ò¾Êά¤·¤¿¾ì¹ç¤Ë¡¢°ú¿ô¤¬Æ±¤¸Æ±Ì¾´Ø¿ô¤¬¤¢¤ë¾ì¹ç¤Ï¥ª¡¼¥Ð¡¼¥í¡¼¥É¤Ç¤­¤Ê¤¤
//float Add(float a,float b,float c = 10){ return a + b + c; }

class Player
{
public:
	int m_HP;
	int m_MP;

	// ¥ì¥Ù¥ë¥¢¥Ã¥×¡ªHP¤Î¤ßÁý²Ã
	void LevelUp(int HP);
	// ¥ì¥Ù¥ë¥¢¥Ã¥×¡ªHP¡¢MPξÊýÁý²Ã
	void LevelUp(int HP,int MP);
};

// ¥ì¥Ù¥ë¥¢¥Ã¥×¡ªHP¤Î¤ßÁý²Ã
void Player::LevelUp(int HP)
{
	m_HP += HP;
}

// ¥ì¥Ù¥ë¥¢¥Ã¥×¡ªHP¡¢MPξÊýÁý²Ã
void Player::LevelUp(int HP,int MP)
{
	m_HP += HP;
	m_MP += MP;
}

int main()
{
	int a = 3,b = 4;
	float c = 3.2f,d = 4.3f;
	printf("a = %d b = %d a + b = %d\n",a,b,Add(a,b));
	printf("c = %.2f d = %.2f c + d = %.2f\n",c,d,Add(c,d));

	printf("\n");

	Player player;
	player.m_HP = 100;
	player.m_MP = 0;

	printf("HP = %d MP = %d \n",player.m_HP,player.m_MP);
	// HP¤Î¤ßÁý²Ã
	player.LevelUp(100);
	printf("HP = %d MP = %d \n",player.m_HP,player.m_MP);
	// HP¡¢MPÁý²Ã
	player.LevelUp(50,10);
	printf("HP = %d MP = %d \n",player.m_HP,player.m_MP);

	return 0;
}
ÁªÂò»è Åêɼ
ok¡¢¼¡¹Ô¤³¡¢¼¡ 0  
¡Ê¡¨¡°¦Ø¡°¡Ë¡© 0  

źÉÕ¥Õ¥¡¥¤¥ë: fileoverload.zip 216·ï [¾ÜºÙ]

¥È¥Ã¥×   ÊÔ½¸ Åà·ë º¹Ê¬ ¥Ð¥Ã¥¯¥¢¥Ã¥× źÉÕ Ê£À½ ̾Á°Êѹ¹ ¥ê¥í¡¼¥É   ¿·µ¬ °ìÍ÷ ñ¸ì¸¡º÷ ºÇ½ª¹¹¿·   ¥Ø¥ë¥×   ºÇ½ª¹¹¿·¤ÎRSS
Last-modified: 2012-02-26 (Æü) 00:59:51